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GD5 - 1.3. Lesson task - The creative process: step 4

The task


Using any of the vector-building methods mentioned in today’s lesson, convert one of the existing sketches below into a vector graphic. Watch Von Glitschka’s vector-building tutorials again if you need guidance (see the videos in today’s lesson).


Feel free to change the raw sketch to make it your own: add to it or subtract. You can use the final vector graphics in your course assignment if you want to.


Result


I used a combined build method using shapes and strokes for the gaming controller sketch.


Original sketch

Line work in Adobe Illustrator


I used mainly ellipses and some rectangles to recreate the round shape of the controller and its elements. I then connected all of them with the pen tool and made the different shapes.


Final result


In the end, I just made some visual adjustments, cleaned the lines, and softened the corners.




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